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Foundation Game Design with Flash

The aim of Foundation Game Design with Flash is to take you, even if you’ve minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies to the point where you’ll have the skills to independently design any conceivable 2D game using Flash and ActionScript. The book is a non-technical one-stop-shop for all the most important skills and techniques a beginner game designer needs to build games with Flash from scratch. Whether you’re creating quick blasts of viral amusement, or more in-depth action or adventure titles, this book is for you.

  • Focused and friendly introduction to designing games with Flash and ActionScript
  • Five detailed case studies of Flash games
  • Essential techniques for building games, with each chapter gently building on the skills of preceding chapters

 

Author Name: Rex van der Spuy

Publisher: friendsofED

ActionScript 3.0 for Adobe Flash Professional CS5

This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code.

The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects.

 Author Name: Adobe Creative Team

Publisher: Adobe Press

Flash Builder 4 and Flex 4 Bible

Create desktop applications that behave identically on Windows, Mac OS X, and Linux with Adobe’s new Flash Builder 4 platform and this in-depth guide. The book’s tutorials and explanations walk you step-by-step through Flash Builder’s new, faster tools; the new framework for generating code; how to connect to popular application servers; upgrading from Flex 3; and much more.

  • Shows you how to create rich applications for the Web and desktop with the very latest version of Flex, with detailed coverage for both new and veteran Flex application developers
  • Walks you through Flex basics; upgrading from Flex 3; how to create desktop applications with AIR; and integrating Flex applications with the most popular application servers, including ColdFusion, ASP.NET, and PHP
  • Includes extensive code samples of common tasks that you can use to jump-start your development projects

 

Author Name: David Gassner

Publisher: Wiley Publishing, Inc

Adobe Flash CS5 Revealed

ADOBE FLASH CS5 REVEALED provides a comprehensive yet concise introduction to Adobe Flash CS5 Professional and the art of creating exceptional interactive experiences, animations and applications that run on the Web, on the desktop and on mobile devices. The book begins with a discussion of fundamental concepts, which sets the stage for specific Flash skill development. A series of step-by-step tutorials follows that fully explains how to create animations, use special effects, draw objects, incorporate sound and video, develop for mobile devices and program in ActionScript 3.0. ADOBE FLASH CS5 REVEALED examines the new and enhanced features of CS5 including Code Snippets – blocks of code that save the effort of typing ActionsScript; Text Layout Framework – provides text flowing, character coloring and column creation; improved video capabilities; and inverse kinematics, a feature that allows you to manipulate Flash objects using the Bone tool in order to create sophisticated animations.

Author Name: James E. Shuman

Publisher: Cengage Learning

Flash CS5: The Missing Manual

Once you know how to use Flash, you can create everything from simple animations to high-end desktop applications, but it’s a complex tool that can be difficult to master on your own-unless you have this Missing Manual. This book will help you learn all you need to know about Flash CS5 to create animations that bring your ideas to life.

  • Learn animation basics. Find everything you need to know to get started with Flash
  • Master the Flash tools. Learn the animation and effects toolset, with clear explanations and hands-on examples
  • Use 3D effects. Rotate and put objects in motion in three dimensions
  • Create lifelike motion. Use the IK Bones tool to simulate realistic body movements and other linked motions
  • Speed up development. Use templates, code snippets, and motion presets
  • Design applications. Get an intro to building full desktop applications with Flash and Adobe AIR
  • Create rich interactive animations. Dive into advanced interactivity with easy-to-learn ActionScript examples

 Author Name: Chris Grover

Publisher: Pogue Press

ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You’ll find recipes that show you how to:

  • Detect the user’s Flash Player version or their operating system
  • Build custom classes Format dates and currency types
  • Work with strings Build user interface components
  • Work with audio and video
  • Make remote procedure calls using Flash Remoting and web services
  • Load, send, and search XML data And much, much more . . .

Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You’ll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you’re not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe (s), and quickly find the solution you’re looking for. Adobe Developer Library is a co-publishing partnership between

 Author Name: Joey Lott (Author), Darron Schall (Author), Keith Peters (Author)

Publisher: O’Reilly Media

Flash 8 ActionScript Bible

To create Flash applications that sizzle, you have to learn the code. In this comprehensive guide to the latest version of ActionScript, the object-oriented scripting language for Macromedia Flash, you’ll get the detailed instruction and step-by-step tutorials you need to write robust code and create sophisticated interactive animations. Work with objects and components, interoperate with JavaScript, create games, and more – it’s all here in this informative book for developers, programmers, and designers.
Inside, you’ll find complete coverage of Flash 8 ActionScript Master the basics of ActionScript expressions, functions, and variables Work with numbers, arrays, and strings Transform your movie clips with colors and filters Program sound and manage video Manage data with Web Services and Flash Remoting Call ActionScript functions from JavaScript Learn scripting for the Flash stand-alone player

 Author Name: Joey Lott (Author), Robert Reinhardt (Author)

Publisher: Wiley Publishing, Inc

Object-Oriented ActionScript For Flash 8

With the release of Macromedia Flash 8, Flash is the most powerful and widely-used client software for the web, and it’s the only one that runs on virtually every browser, on every platform. It also features ActionScript, a scripting language with great object-oriented support. As such, Flash is the ideal platform for producing sophisticated object-oriented web applications. Complex applications demand a solid understanding of object-oriented programming (OOP) techniques, regardless of the language and platform used, and this book will provide all you need.

Object-Oriented ActionScript For Flash 8 teaches the theory and practice of OOP with ActionScript. You do not need any extensive prior programming experience, you just need to want to go beyond the usual Flash interfaces. Authors and working Flash developers Peter Elst and Todd Yard take you through the complete development cycle of a series of related applications, using numerous step-by-step instructions. You’ll be able to develop highly reusable applications and services that leverage the dynamic features in Flash.

 Author Name: Peter Elst (Author) , Todd Yard (Author)

Publisher: friendsofED

Search Engine Optimization for Flash: Best Practices for Using Flash on the Web

Some people believe that because search engines can’t index all of the content in SWF files, Flash-based websites and Rich Internet Applications don’t show up in web searches. This breakthrough book dispels that myth by demonstrating precisely what you can do to make your site fully searchable no matter how much Flash it contains. You’ll learn best practices for using HTML, CSS, and JavaScript to build sites with Flash that will stand tall in search rankings. Search Engine Optimization for Flash shows you how search engines work, what constitutes a search-engine-optimized (SEO) site, and what to watch out for in the way of SEO pitfalls. With this concise book, you will: Know what content is searchable, and why metadata, keywords, and links are so important Learn how to place HTML content in your Flash applications Create an SEO website by connecting Flash to JavaScript and CSS Work effectively with SWFObject by understanding its capabilities and limitations Discover the advantages of using the Adobe Flex framework for SEO The first and most authoritative book on how to optimize Flash content for search engines, Search Engine Optimization for Flash is an invaluable resource if you develop with Flash and want to be sure your audience can easily find your site.

 Author Name: Todd Perkins

Publisher: Adobe Developer Library

Adobe Flash Professional CS5 Classroom in a Book

Those creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe Flash Professional CS5 choose Adobe Flash Professional CS5 Classroom in a Book from the Adobe Creative Team at Adobe Press. The 10 project-based lessons in this book show readers step-by-step the key techniques for working in Flash CS5.

Readers learn what they need to know to create engaging interactive content with Flash CS5. In addition to learning the key elements of the Flash interface, including panels, timelines, and frames, readers learn how to work with graphics, create and edit symbols, modify text, add interactivity with ActionScript 3.0, and incorporate animation and sound into their projects. They also learn how to prepare and export their finished projects for publishing. This completely revised CS5 edition covers the new text engine, Deco drawing tools, Spring feature for inverse kinematics, video enhancements, and more.

 

Author Name: Adobe Creative Team

Publisher: Adobe Press

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